![]() ![]() Personally, I'm not wild about meta but I appreciate the ernestness here, so I'm willing to roll with whatever this game throws at me because every turn feels unexpected, fresh, funky, somber, and wildly intelligent, with boldly sincere ludonarrative choices, script and art direction. It also loves to delv into meta, as many puzzles and interactions are references to the UI of the game itself. If you are not into that kind of thing, you will probably be annoyed by this game. This game wears, much like its heart, its references, on its sleeve. It's truly a wild experience as it advertises, one of a kind. But yes I also adore rhythm games, and yes i also do suck at those too.), half of it is that. If you're a fan of hard games (I am but I suck at them) and rhythm games (this is, uh, Not? That? Almost functions as half walking sim, half rhythm Game, dodgy shoot em up kinda feels. Even playing on easier modes, it can be quite unforgiving. What I have played of PC so far runs smooth but as of writing, performance for me was fine (my pc is a lowend budget build). People have complained of performance issues but I am leaving this review after playing the switch port, which played smoothly other than some awkwardly long loading times here and there. Direction is not always super clear either. Some game mechanics are not immediately intuitive and puzzles require some pretty clever but sometimes obtuse solutions. Other things include (spoilers): arachnophobia, misophonia (screeches, unsettling sounds), themes of death, immortality, suicide. I do it because The Incredibles 2 did not, lmao (that's an example of the kind of visuals that trigger me personally. I will be upfront and say this game comes with a boatload of trigger warnings, and thus the aforementioned idiosyncratic nature of it may not appeal to everyone, however I feel it necessary to indicate potential content warnings here as I would hate for people to be triggered: epilepsy is the big one, I myself have mild stutter based epilepsy and it didn't cause health problems or anything but my case is not universal. Perhaps it is the extreme idiosyncratic nature of it, perhaps it is the deeply intriguing storyline, mostly however it is a combination of those in addition to some of the most outstanding psychedelic visuals I have ever seen, particularly in the finale sequence, and a killer soundtrack that combines many genres but focuses mostly to being as bangers as possible. Currently writing I have personally never felt a greater emotional attachment to an experience with a piece of software. ive been away from this garbage site for too long, i dont know how to do it lol.įirst, I want to say to the developers and anyone else that this has quickly become one of my all time favorite games. I played a game recently and I wanted to talk about it.ĭamnit i really wanted to put pictures into this mini essay.
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